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Implement GL_NV_bindless_texture #3552

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fknfilewalker opened this issue Mar 21, 2024 · 6 comments
Open

Implement GL_NV_bindless_texture #3552

fknfilewalker opened this issue Mar 21, 2024 · 6 comments
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@fknfilewalker
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Some definitions for this extension are already present in glslang. The purpose of this issue is to track the implementation progress of this feature.
Related to #3459

ping: @pmistryNV

@pmistryNV
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@greg-lunarg kindly assign it to me

@hanfling
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hanfling commented Mar 21, 2024

@pmistryNV is there anything I could help with cleaning up your implementation?

@pmistryNV
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@fknfilewalker how are you going to test the extension. Is it on vulkan path?

@fknfilewalker
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Yes vulkan

@pmistryNV
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Yes vulkan

I would like the understand the motivation of how this is going to be used. Can you share some reference code or examples on how this is used in Vulkan?

@fknfilewalker
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Using this experimental extension VK_NVX_image_view_handle or I guess texture pointer imported from cuda.

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