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A model loading failed with a 'TEXCOORD_4' attribute because in GLTFSceneImporter.cs:881 the GLTFLoadException is from UnityGLTF.GLTFLoadException (Exceptions.cs:35) and not from the GLTF.GLTFLoadException of the GLTFSerialization part (Exceptions.cs: 29).
Why is GLTFLoadException redefined in UnityGLTF ? Shouldn't you delete the class from UnityGLTF (and keep it in the GLTFSerialization part) ?
Thank you in advance.
The text was updated successfully, but these errors were encountered:
A model loading failed with a 'TEXCOORD_4' attribute because in GLTFSceneImporter.cs:881 the GLTFLoadException is from UnityGLTF.GLTFLoadException (Exceptions.cs:35) and not from the GLTF.GLTFLoadException of the GLTFSerialization part (Exceptions.cs: 29).
Why is GLTFLoadException redefined in UnityGLTF ? Shouldn't you delete the class from UnityGLTF (and keep it in the GLTFSerialization part) ?
Thank you in advance.
The text was updated successfully, but these errors were encountered: