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Enable EliminateDeadnterfaceComponents on compute stages #4988

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Keenuts opened this issue Nov 14, 2022 · 0 comments
Open

Enable EliminateDeadnterfaceComponents on compute stages #4988

Keenuts opened this issue Nov 14, 2022 · 0 comments

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@Keenuts
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Keenuts commented Nov 14, 2022

Context: #4984

This pass can restricts on which stages it is run to prevent any interface issue between pipeline stages. Compute shaders being standalone, we should be able to allow this pass for compute shaders too without causing issues.

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