Shaders not working for the focused screen in Hybrid layouts #169
Labels
bug
Something isn't working
screen layouts
For issues involving the position of the emulated console's screens.
What version of melonDS DS are you using?
1.1.0 and 1.0.3
Does the problem happen in standalone melonDS?
I don't know.
What happened?
When using shaders, only the smaller screens in Hybrid layouts have the shaders applied; the focused bigger screen remains unaffected. This happens whether the small screen mode is set to opposite screen or both screens and it happens whether the top or bottom screens are focused. Other layouts appear to be fine; this issue only occurs with Hybrid layouts.
See attached pics. Here I used the scalefx-aa-fast.slangp preset as my shader. Tested with melonDS DS v1.0.3 and v1.1.0. Render mode used is Software.
What should've happened instead?
All screens should have had the shaders applied.
Which platforms do you see the problem on?
Which versions of the OS?
Windows 10
Which libretro frontend are you using?
RetroArch 1.17.0, Steam version
Terms
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