Replies: 2 comments
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This is a great idea. I'd like to give open-sourced/public research projects their own space actually, so they can be organized a bit better, have more info associated with them and the main readme can stay sort of concise and act as a map. The wiki might be a good place, because there's a built-in Table of Contents, but it also is a little hidden. It would be great if someone could go to the projects page, ctrl+f "EEG" and be able to cycle through the options. Though maybe I'm overthinking things! Here's an example of the kind of info I'm thinking, maybe there's a better way: Transferring paradigms from physical to virtual reality: Can reaction time effects be replicated in a virtual setting?
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I really like the example structure. And I fully agree that it should not listed on the readme but on another page. The wiki sounds reasonable. Maybe it would be worth adding more details about the VR hardware (which HMD, motion controller, additional tracking devices) and maybe also about the body representation (e.g., floating hands or full body avatar). |
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I think a catergory to collect freely available assets or even complete project files of older VR studies would be useful (in contrast to asset collections). Shameless plug, but for example we recently released the project files, including all assets of an UE4 project (all CC0). https://osf.io/8bm9r/
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