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Iris & Sodium lagging and less preformance #2294

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Tenzorello opened this issue Apr 17, 2024 · 2 comments
Open

Iris & Sodium lagging and less preformance #2294

Tenzorello opened this issue Apr 17, 2024 · 2 comments
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bug Something is implemented incorrectly

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@Tenzorello
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Tenzorello commented Apr 17, 2024

What happened?

I decided to switch out Optifine for Iris & Sodium, but when I use my shaders it starts lagging. But on Optifine it works fine without any lag.

Screenshots

I used SEUS PTGI E12 to demonstrate the lag I'm experiencing with Iris & Sodium. This happens to other shaders but low-end shaders such as Sildur's Vibrant Shaders have less noticeable lag.
This problem does not happen in Optifine at all.

Iris: https://github.com/IrisShaders/Iris/assets/167335235/c39d14b0-da80-4771-b4d0-56b67c1631d4

Optifine: https://github.com/IrisShaders/Iris/assets/167335235/a06df5a2-1b8f-438f-846b-5f394fb73a73

Log output

latest.log

Minecraft Version

1.20.4

Iris Version

iris-mc1.20.4-1.6.17

Operating System

Windows 11

What is your GPU?

Nvidia GeForce RTX 3060 Mobile

Additional context

No response

@Tenzorello Tenzorello added the bug Something is implemented incorrectly label Apr 17, 2024
@mrjasonn
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mrjasonn commented Apr 25, 2024

These kinds of issues will probably require a log to help to see if its a bug or if its something on your end, please provide a log

@Tenzorello
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I have added the log to the post

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