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Build SteamAPI.dll with visual studio

  • Create a new DLL project in Visual Studio.
  • New > Project.
  • Templates > Visual C++ > Win32 > Win32 Project.
  • Follow the wizard and pick the DLL Application Type.
  • Add SteamworksPy.cpp to Source Files and steam_api.h from /steam/ folder to Header Files.
  • Go to Project > Properties in the toolbar.
  • Under C/C++ > Precompiled Headers, turn off Precompiled Header option.
  • Under Linker > Input, add steam_api.lib or steam_api64.lib to Additional Dependenices.
  • You may also want to add _CRT_SECURE_NO_WARNINGS under C/C++ > Preprocessor > Preprocessor Definitions.
  • Clean and build.

Requirements

  • steam_appid.txt - Stating your games app id or any other valid app id given the account owns a license
  • steam_api library (.dll) and the corresponding steam_api.lib
  • SteamAPI library (.dll)

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