- Create a new DLL project in Visual Studio.
- New > Project.
- Templates > Visual C++ > Win32 > Win32 Project.
- Follow the wizard and pick the DLL Application Type.
- Add SteamworksPy.cpp to Source Files and steam_api.h from /steam/ folder to Header Files.
- Go to Project > Properties in the toolbar.
- Under C/C++ > Precompiled Headers, turn off Precompiled Header option.
- Under Linker > Input, add steam_api.lib or steam_api64.lib to Additional Dependenices.
- You may also want to add _CRT_SECURE_NO_WARNINGS under C/C++ > Preprocessor > Preprocessor Definitions.
- Clean and build.
- steam_appid.txt - Stating your games app id or any other valid app id given the account owns a license
- steam_api library (.dll) and the corresponding steam_api.lib
- SteamAPI library (.dll)