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Releases: Gwindalmir/SEWorkshopTool

Workshop Tool (SEWT/MEWT) v0.4.0-alpha

21 May 09:20
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Pre-release
  • Added support for Medieval Engineers

To Install in SE: Extract to the SpaceEngineers\Bin64 directory
To Install in ME: Extract to the MedievalEngineers\Bin64 directory

SE Workshop Tool (SEWT) v0.3.2-alpha

12 Feb 11:10
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Pre-release
  • Separate warnings and errors in script compilations
  • Print raw error messages, which should be in msbuild format (for automated tools)
  • Exit with an error code if the mod has an upload, compile, or download error
  • Disable infinario code in SE, which throws errors now

To Install: Extract to the SpaceEngineers\Bin64 directory

SE Workshop Tool (SEWT) v0.3.1-alpha

26 Dec 02:54
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Pre-release
  • Fix ingame scripts compilation
  • Ingame scripts now are properly checked against the whitelist
  • Fix casing of mod type tags for recent SE/Steam changes
  • Changed assert to debug mode only

To Install: Extract to the SpaceEngineers\Bin64 directory

SE Workshop Tool (SEWT) v0.3.0-alpha

19 Sep 06:11
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Pre-release
  • Uploading mods now requires --upload
  • Supply a list of files types to exclude with --exclude

To Install: Extract to the SpaceEngineers\Bin64 directory

SE Workshop Tool (SEWT) v0.2.2-alpha

15 Sep 17:47
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Pre-release
  • Fix error when uploading new mods
  • Show exceptions that occur if a publish or other error occurs.

SE Batch Mod Tool v0.2.1-alpha

09 Sep 17:56
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Pre-release
  • Improved error handling and cleanup
  • Show help if no mods were specified

SE Batch Mod Tool v0.2.0-alpha

09 Sep 01:52
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Pre-release
  • Added support for blueprints, ingame scripts, worlds, and scenarios.
  • Add support for relative paths during upload. Appropriate root will be determined based on type being uploaded.
  • Added support for shell globs (wildcards)
  • Added --update-only to only allow updating existing mods, not upload new ones.
  • Rename tool to better describe its function.

SE Batch Mod Tool v0.1.3-alpha

07 Sep 08:50
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Pre-release
  • Now supports workshop mod categories.
  • Existing categories and tags will be preserved by default. Change them by passing them in the --tags option.

To Install: Extract to SpaceEngineers\Bin64

SE Batch Mod Tool v0.1.2-alpha

06 Sep 04:25
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Pre-release
  • Change log filename. This means this tool can run while the game is running.
  • Fix SteamAPI not finding steam_appid.txt.
  • Santize downloaded filenames when extracting.

To Install: Extract to SpaceEngineers\Bin64

SE Batch Mod Tool

06 Sep 01:49
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SE Batch Mod Tool Pre-release
Pre-release
  • Fix issue with it launching the game with an argument dialog
  • Generate modinfo.sbmi on new upload
  • Remove CommandLine.dll from release, since SE already has it