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Improve docs and developer experience for working with the adaptive resolution system #1612

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Tracked by #144
Keavon opened this issue Feb 15, 2024 · 0 comments
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Tracked by #144
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Cleanup Changes to refactor or clean up messy code Documentation Improvements or additions to documentation Graphene Involves the node graph system/engine used by Graphite Rust Involves Rust programming for the backend

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@Keavon
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Keavon commented Feb 15, 2024

  • Improve developer experience for writing nodes which take adaptive resolution data (like Copy to Points) - a way of generalising and automating manual composition - automatic copying of the primary input to parameters (always do that and discard if unused? essentially acts as the automatic insertion of cull nodes?)
  • More docs for the macros like node_fn (and the confusing similar ones to that)
@Keavon Keavon added Documentation Improvements or additions to documentation Cleanup Changes to refactor or clean up messy code Rust Involves Rust programming for the backend Graphene Involves the node graph system/engine used by Graphite labels Feb 15, 2024
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Labels
Cleanup Changes to refactor or clean up messy code Documentation Improvements or additions to documentation Graphene Involves the node graph system/engine used by Graphite Rust Involves Rust programming for the backend
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