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This repository has been archived by the owner on Jan 15, 2021. It is now read-only.
We'd have to start with some pretrained models but I think the idea would be for a user to supply an image (or a few images) of a texture of some kind and then the GAN Brush would be able to paint random textures that are just like that texture.
The text was updated successfully, but these errors were encountered:
I know a bit about the theory of GANs and I want to implement something. One application in particular that interests me is a GAN Brush. For example:
We'd have to start with some pretrained models but I think the idea would be for a user to supply an image (or a few images) of a texture of some kind and then the GAN Brush would be able to paint random textures that are just like that texture.
The text was updated successfully, but these errors were encountered: