/
TODO
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TODO
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#####things to be done in the game#####
Maps
Levels
City
[ ] Buildings
[ ] Rooms
[ ] Sprites
Cut scenes
Sound
Music
In game
[ ] Ambient free roam
[ ] Fighting
[ ] Various boss battles
Main menu
[ ] Its been decided as the free software song sung by RMS him self
Story
[W] Script
[ ] Story line
Coding
Engine design (Qt Scene Graph: OpenGL, QML)
[x] Drawing (QtQuick)
[x] Map/Tile loader
[ ] Scrolling and culling
Players
[ ] NPC AI
[ ] Projectiles
[ ] Health
Animation (QML states and Timers)
[ ] Movement
[ ] Attacking
[ ] QML Cut scenes
[ ] Input
Game-specific implementation
[ ] Respawn points
[ ] Check points
[ ] Currency
Distribution
Windows
[ ] Script to set up compiling environment or a zip with libraries
[ ] Precompiled binaries
GNU+Linux
[ ] Script to set up compiling environment or a zip with libraries
[ ] Precompiled binaries
[ ] Known issues (Qt GameScene)
[ ] Memory management using scoped pointers, shared pointers and qobject trees
[x] QGuiApplication::quit() (it won't quit currently)
[x] QQuickWindow::setSource() segfaults
[x] Rename ViewList, ViewListEntry and related methods/variables to
something more appropriate
[x] Opacity and rotation in ViewListEntry make the tile disappear if
the initial opacity is not set explicitly in the QML declaration