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Hi,
seeing Vega slide deck I see Vega NCU adds 40 new instructions..
are you planning to exposing some of it via AGS?
for example XAD_u32 and sat_pk_u8_i16 seem nice..
just a question also Vega supports 64 bit global float (double) precision atomics like Pascal exposes via GL_NV_shader_atomic_float64?
if yes you should expose jointly with 64 int global atomics in Vulkan, and OGL also..
The text was updated successfully, but these errors were encountered:
Hi,
seeing Vega slide deck I see Vega NCU adds 40 new instructions..
are you planning to exposing some of it via AGS?
for example XAD_u32 and sat_pk_u8_i16 seem nice..
just a question also Vega supports 64 bit global float (double) precision atomics like Pascal exposes via GL_NV_shader_atomic_float64?
if yes you should expose jointly with 64 int global atomics in Vulkan, and OGL also..
The text was updated successfully, but these errors were encountered: