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Memory leak upon exiting Godot #36

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NathanLovato opened this issue Mar 10, 2020 · 0 comments
Open

Memory leak upon exiting Godot #36

NathanLovato opened this issue Mar 10, 2020 · 0 comments
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@NathanLovato
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This is an issue with Godot's type system, in some cases, types can cause memory leaks.

Running Godot with the verbose option:

Leaked instance: GDScriptNativeClass:555
Leaked instance: GDScript:18650 - Resource name:  Path: res://src/GSAITargetAcceleration.gd

This happens when types reference themselves. We had that in Mannequiny: gdquest-demos/godot-3d-mannequin#30

@NathanLovato NathanLovato added the bug Something isn't working label Mar 10, 2020
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