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FA M6 - Allies no longer die to nuke #368

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Katharsas opened this issue Apr 10, 2022 · 6 comments
Open

FA M6 - Allies no longer die to nuke #368

Katharsas opened this issue Apr 10, 2022 · 6 comments

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@Katharsas
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Katharsas commented Apr 10, 2022

Before the recent patches, Rhiza's base would usually get nuked at some point. However, in the current balance, this no longer seems to be the case, and they did not die regardless of getting nuked (seems like Rhiza managed to produce 6 anit nukes until Arch is active which is enough to survive 2 Sera Yolo nukes aimed at her, and a third Yolo nuke hit just her navy out of range of Anti).

Replay: https://replay.faforever.com/16757454

Oh and Sera AI spammed sonars for some reason.

@Garanas
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Garanas commented Apr 10, 2022

We really need some dedicated people to work on the co-op maps 😄 .

@speed2CZ
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The mission wasn't touched in a long time. Maybe Rhiza got better at eco, so anti nuke production didn't stall? :D

@speed2CZ
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Should the Sera keep trying until it kills Rhiza? Or should the anti nuke be removed?

@Katharsas
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Katharsas commented Apr 10, 2022

The mission wasn't touched in a long time. Maybe Rhiza got better at eco, so anti nuke production didn't stall? :D

I Guess xD didnt a balance patch change the build time or something?

I think Sera should keep trying until Anti runs out. From what i can see, the first two Sera nukes came out faster than Yolo allows, is the Yolo scripted in some way so it doesn't actually need to build the nukes? I like the idea of allowing players to assist Anti in Rhiza's base to keep her alive longer.

@speed2CZ
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Yeah, it's fully scripted

@Garanas
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Garanas commented Apr 10, 2022

I think to just keep nuking is good here.

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