From 309889c65336eab821e8ef695a5ce9ea77069bb2 Mon Sep 17 00:00:00 2001 From: NathanSweet Date: Thu, 2 Oct 2014 12:20:39 +0200 Subject: [PATCH] Changed binary format to use index for IK constraint timelines. --- spine-libgdx/src/com/esotericsoftware/spine/SkeletonBinary.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/spine-libgdx/src/com/esotericsoftware/spine/SkeletonBinary.java b/spine-libgdx/src/com/esotericsoftware/spine/SkeletonBinary.java index 414d661d84..95e65de1fc 100644 --- a/spine-libgdx/src/com/esotericsoftware/spine/SkeletonBinary.java +++ b/spine-libgdx/src/com/esotericsoftware/spine/SkeletonBinary.java @@ -410,7 +410,7 @@ private void readAnimation (String name, DataInput input, SkeletonData skeletonD // IK timelines. for (int i = 0, n = input.readInt(true); i < n; i++) { - IkConstraintData ikConstraint = skeletonData.findIkConstraint(input.readString()); + IkConstraintData ikConstraint = skeletonData.ikConstraints.get(input.readInt(true)); int frameCount = input.readInt(true); IkConstraintTimeline timeline = new IkConstraintTimeline(frameCount); timeline.ikConstraintIndex = skeletonData.getIkConstraints().indexOf(ikConstraint, true);