You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi Author,
As a novice for 3D motion, I would like to ask a (stupid maybe) question, how to get kinematic_chain and raw_offsets? Any advice would be appreciated, thank you!
The text was updated successfully, but these errors were encountered:
Hi,
Usually if you are working on mocap data, e.g., bvh, the data will provide
you the offset and kinematic chain. The kinematic chain basically defines
the chain of forward kinematics. In our case, we came up with a skeleton,
which is also the simplest case. There is no absolute offset. You could
roughly define a raw_offset, and it should works as long as you stick the
same raw_offset all the time.
Hi @EricGuo5513 ,
Really appreciate your reply. Do you have some suggestions for learning 3D motion to understand the basic definitions in 3D motion data, 3D data rendering, etc? Thank you
Hi Author,
As a novice for 3D motion, I would like to ask a (stupid maybe) question, how to get kinematic_chain and raw_offsets? Any advice would be appreciated, thank you!
The text was updated successfully, but these errors were encountered: