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You shouldn't save the regions yourself. WorldGuard already performs the save process periodically in an async thread. You shouldn't do that in your sync thread. Just add the region to the regionContainer and you're done.
WorldEdit Version
7.2.6
WorldGuard Version
7.0.6
Platform Version
git-Paper-84 (MC: 1.17.1)
Confirmations
Bug Description
I encountered the following error when creating a region via WorldGuard API: https://pastebin.com/njpTDw8h
The code I used was:
Expected Behavior
I expect this error not to occour and the region to be saved.
Reproduction Steps
Optional WorldGuard-Report
No response
Anything Else?
No response
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