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Questions regarding this project. #842

Answered by khyperia
Raj2032 asked this question in General
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Hey guys I have some questions regarding this game engine:

Hey, thanks for the questions! I think there's a bit of a misunderstanding here: rust-gpu is not a game engine, but rather a way to program shaders in rust. In that sense, rust-gpu is designed to be used as a shader language for other frameworks or game engines - at the moment, there's not even any opinions around how the CPU side binding model behaves. The usual behavior is that the output of rust-gpu, shader modules, are loaded via vulkan into whatever framework/engine - whether that's ash, wgpu, or bevy.

  • Does it have a "locked in framework" like Bevy does with their ecs model or does it allow you to code freely without bein…

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@Raj2032
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