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This has happened to me a handful of times. When patching a rom that had sprite changes (Eevee’s sprite was changed for testing), Eevee remained as the changed sprite even when the new patch would’ve had it as Eevee. This has also happened with other sprites like title screens.
The text was updated successfully, but these errors were encountered:
Each sprite category is a single file. If no sprite of that type is overwitten, to save time, that file will not be patched. If this is what youre describing, then this is a side effect of an intended feature, and I dont think I will change it. To guarantee a mod-accurate outcome, patch a clean rom.
Completely fair! Figured I’d sneak this in but maybe add a filter option for changed and non-changed sprites? It is highly niche but it is useful for comparing quality in sprites. Otherwise, thank you!
Deijin27
changed the title
Previously patched rom sometimes keeps sprite changes when patched again
Option to patch unedited sprites as well as edited ones
May 27, 2023
This has happened to me a handful of times. When patching a rom that had sprite changes (Eevee’s sprite was changed for testing), Eevee remained as the changed sprite even when the new patch would’ve had it as Eevee. This has also happened with other sprites like title screens.
The text was updated successfully, but these errors were encountered: