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Animation - TEMP Character Movement #16

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DarthBurrit0 opened this issue Feb 15, 2013 · 2 comments
Open

Animation - TEMP Character Movement #16

DarthBurrit0 opened this issue Feb 15, 2013 · 2 comments

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@DarthBurrit0
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Temporary animations for character movement (no weapon) are done.

We are going to need a way to adjust the speed at which sprites cycle. Some sprites might need to cycle slower or linger on a particular png before cycling again.

For some reason I can't drop my pngs in here? I'll put them in the Axe dropbox folder and send invites.

The temporary animations are in Art Assets/01_Sprites/Temporary Animations - feel free to check out all the other folders. I saved some larger 64x64 versions. Let me know if these need to be bigger.

Axe-T2-turnaround

@jxson
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jxson commented Feb 15, 2013

Man this is awesome

@emkay
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emkay commented Feb 15, 2013

Yeah this is really cool. I'll try and get the images in dropbox into the canvas and animate something basic.

jxson pushed a commit to jxson/nomadaxe.com that referenced this issue May 7, 2013
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