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The same scene is loaded in blender and blenderproc.
The scene looks well-lit in Blender. The same scene is dark when rendered through blenderproc. The Blender versions are different (Blender v4, blenderproc uses v3.5), but I would not expect this to be the culprit.
Understandably, blenderproc has a purpose, and rendering a scene exactly as what Blender would render might not be the top priority. I would very much love, however, if time spent on preparing the blend files could be reflected in blenderproc renders, too.
Minimal code example
# load the blend fileloaded=bproc.loader.load_blend(blend_file.as_posix())
# add some camera posesbproc.camera.add_camera_pose(pose)
# enable depth outputsbproc.renderer.enable_depth_output(False)
# set max sample countbproc.renderer.set_max_amount_of_samples(1024)
# do renderdata=bproc.renderer.render()
Files required to run the code
I'm guessing there might be obvious reasons for the discrepancy. If not, I would try to establish a shareable blend file.
Expected behavior
It's not the same angle, but the differences are apparent.
Blenderproc
Blender
BlenderProc version
main
The text was updated successfully, but these errors were encountered:
sorry for the late response. When using the load_blend importer, per default only the objects are imported, but not for example the lights. You can change that by adapting the parameters of the function.
I would recommend to use the blenderproc debug mode to see which items are actually imported and how that differs from your original blend file.
Describe the issue
The same scene is loaded in blender and blenderproc.
The scene looks well-lit in Blender. The same scene is dark when rendered through blenderproc. The Blender versions are different (Blender v4, blenderproc uses v3.5), but I would not expect this to be the culprit.
Understandably, blenderproc has a purpose, and rendering a scene exactly as what Blender would render might not be the top priority. I would very much love, however, if time spent on preparing the blend files could be reflected in blenderproc renders, too.
Minimal code example
Files required to run the code
I'm guessing there might be obvious reasons for the discrepancy. If not, I would try to establish a shareable blend file.
Expected behavior
It's not the same angle, but the differences are apparent.
Blenderproc
Blender
BlenderProc version
main
The text was updated successfully, but these errors were encountered: