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Following on from #2375 -- we now need to address a small issue where enabling Right Mouse panning causes some little bugs on object placement:
The jitter I could live with for longer, the unintentional rotate is a little bit of a pain.
We should avoid jittering of objects during a pan -- we also want to avoid unintentional rotation.
Save game attached to report: No
version with 2375 implemented (based on 0.67/master)
Windows 10
GOG.com
No response
The text was updated successfully, but these errors were encountered:
Wonder if we could make a secondary rotation to a keybind instead. Thus disabling right click rotation when it's used for panning.
Or we swap right button with middle button in addition too to support users who have a middle button on the mouse.
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This exists my bad: ingame_rotateobject = "space",
ingame_rotateobject = "space",
A new one: object pickup happens too if you try to pan while hovered on a selectable entity.
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Describe the issue
Following on from #2375 -- we now need to address a small issue where enabling Right Mouse panning causes some little bugs on object placement:
The jitter I could live with for longer, the unintentional rotate is a little bit of a pain.
Steps to Reproduce
Expected Behaviour
We should avoid jittering of objects during a pan -- we also want to avoid unintentional rotation.
Save Game
Save game attached to report: No
CorsixTH Version
version with 2375 implemented (based on 0.67/master)
Operating System
Windows 10
Theme Hospital Version
GOG.com
Gamelog.txt
No response
Additional Information
No response
The text was updated successfully, but these errors were encountered: