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I was testing 0.67 with the last but one map and I had 3 operation room built, all of them had 2-2-2 doctors in it. I set the queue size to 3 instead of 6 to distribute the patients among the 3 room. Emergency patients came, the queue filled up with 6 people. I tried to lower te max size but the patients were not moving to other room
Other interesting thing, when I had like 4 general practitioner rooms and I built a 5th one the patients came there where the new GP office estabilished and waited for the doctor to arrive.
Steps to Reproduce
I attached 4 savegame in chronological order for trial
I expect if I have idle rooms from the same type the and I lower the queue size e.g. 6 to 3 then the rest of the patients should go to an other idle room for treatment
Save Game
Save game attached to report: Yes
CorsixTH Version
0.67
Operating System
windows 10
Theme Hospital Version
Origin
Gamelog.txt
Compiled with api_version: 2682, arch: x64, audio: true, os: windows
SDL renderer: direct3d
Lua 5.4 run with api version: 2682, game version: v0.66, savegame version: 170
Created game with savegame version 170.
Savegame version is 170 (v0.66), originally it was 170 (v0.66).
Kind of wierd... I just installed the 0.67 version on top
Additional Information
No response
The text was updated successfully, but these errors were encountered:
Funnily enough, I was convinced this was also broken in the original game too. Likely not enough weight going into patient redirection. Thanks for the report
Describe the issue
I was testing 0.67 with the last but one map and I had 3 operation room built, all of them had 2-2-2 doctors in it. I set the queue size to 3 instead of 6 to distribute the patients among the 3 room. Emergency patients came, the queue filled up with 6 people. I tried to lower te max size but the patients were not moving to other room
Other interesting thing, when I had like 4 general practitioner rooms and I built a 5th one the patients came there where the new GP office estabilished and waited for the doctor to arrive.
Steps to Reproduce
I attached 4 savegame in chronological order for trial
Saves.zip
Expected Behaviour
I expect if I have idle rooms from the same type the and I lower the queue size e.g. 6 to 3 then the rest of the patients should go to an other idle room for treatment
Save Game
Save game attached to report: Yes
CorsixTH Version
0.67
Operating System
windows 10
Theme Hospital Version
Origin
Gamelog.txt
Additional Information
No response
The text was updated successfully, but these errors were encountered: