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Describe the bug
When running the app, the launcher looks for the java executable in /(game directory)/(java runtime directory)/bin/java, but it needs to point to /(game directory)/(java runtime directory)/jre.bundle/Contents/Home/bin/java
Current workaround is checking if the user is using a mac with apple silicon, then performing the following code right before the process starts:
process.StartInfo.FileName = process.StartInfo.FileName.Replace("/bin/java", "/jre.bundle/Contents/Home/bin/java")
Doing this filename fix launches the app correctly on mac.
Environment (please complete the following information):
OS: macosx Sonoma 14.4.1
CmlLib.Core Version: 3.3.10
.NET version: .net6.0
The text was updated successfully, but these errors were encountered:
Describe the bug
When running the app, the launcher looks for the java executable in /(game directory)/(java runtime directory)/bin/java, but it needs to point to /(game directory)/(java runtime directory)/jre.bundle/Contents/Home/bin/java
Current workaround is checking if the user is using a mac with apple silicon, then performing the following code right before the process starts:
process.StartInfo.FileName = process.StartInfo.FileName.Replace("/bin/java", "/jre.bundle/Contents/Home/bin/java")
Doing this filename fix launches the app correctly on mac.
Environment (please complete the following information):
The text was updated successfully, but these errors were encountered: