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Synchronize CesiumGeoreference with Unreal's GeoReferencing plugin #1169

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kring opened this issue Jul 17, 2023 · 1 comment · May be fixed by #1223
Open

Synchronize CesiumGeoreference with Unreal's GeoReferencing plugin #1169

kring opened this issue Jul 17, 2023 · 1 comment · May be fixed by #1223
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enhancement New feature or request

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kring commented Jul 17, 2023

Starting with v4.27 or so, Unreal Engine includes a GeoReferencing plugin that allows you to position the level on the globe. It's similar in many ways to our ACesiumGeoreference, but also has a lot of differences. It's probably not realistic to completely replace our CesiumGeoreference Actor with it, but we can at least make it easier to use both together by (optionally) synchronizing the origin between them.
https://docs.unrealengine.com/5.2/en-US/georeferencing-a-level-in-unreal-engine/

@kring kring added the enhancement New feature or request label Jul 17, 2023
@kring kring added this to the v2.0 milestone Jul 17, 2023
@kring kring linked a pull request Sep 21, 2023 that will close this issue
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kring commented Sep 25, 2023

I'm moving this out of the v2.0 release. See the explanation here:
#1223 (comment)

@kring kring removed this from the v2.0 milestone Sep 25, 2023
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