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If a raster overlay is deleted, remove it from the tileset's rels #678

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corybarr opened this issue Feb 12, 2024 · 0 comments
Open

If a raster overlay is deleted, remove it from the tileset's rels #678

corybarr opened this issue Feb 12, 2024 · 0 comments

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@corybarr
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corybarr commented Feb 12, 2024

image

Instead of deleting the item in the rel array, Unity would keep the length the same but have an element pointing to a null GameObject. I like this for workflows where you're swapping out raster overlays, but it's minor.

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