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Separate basic functions and game settings from "default" into a new mod #10

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CasimirKaPazi opened this issue Apr 21, 2017 · 0 comments

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@CasimirKaPazi
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CasimirKaPazi commented Apr 21, 2017

Not sure if this will be useful in the long therm. There has been a discussion in a Minetest Game issue.

The main purpose is to have the base and behavior the game provides in a dedicated mod and have "default" only for content. Functions can easily be aliased to default. Also move content out of default as separate mods. e.g. Trees, Furnace, Chests

layer 1 layer 2 layer 3
player trees
sounds default furnace
functions chests

Default then should only contain 1. subgame specific settings (like stack_max) 2. Nodes the mapgen provides (stone, dirt, water).

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