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It doesn't appear as though Sodium plans to replace vanilla's "Fabulous!" graphics setting with some more efficient translucency sorting solution (the pending fix is only for world geometry), so fixing vanilla's is probably the best course of action here.
Vanilla translucent particles appear to be subject to a strange issue (https://bugs.mojang.com/browse/MC-217515) where, exclusively in the Fabulous! graphics setting, particles overlaying other particles cause bright patches as though the textures are being blended additively. Since this is an unexpected graphical issue, would a fix for this be in the scope of Sodium?
The text was updated successfully, but these errors were encountered:
Request Description
It doesn't appear as though Sodium plans to replace vanilla's "Fabulous!" graphics setting with some more efficient translucency sorting solution (the pending fix is only for world geometry), so fixing vanilla's is probably the best course of action here.
Vanilla translucent particles appear to be subject to a strange issue (https://bugs.mojang.com/browse/MC-217515) where, exclusively in the Fabulous! graphics setting, particles overlaying other particles cause bright patches as though the textures are being blended additively. Since this is an unexpected graphical issue, would a fix for this be in the scope of Sodium?
The text was updated successfully, but these errors were encountered: