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Directory.Build.props
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Directory.Build.props
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<!--- Package information, Version -->
<PropertyGroup>
<Version>6.0.0-beta.1</Version>
<NeutralLanguage>en</NeutralLanguage>
<Copyright>Copyright © BruTile Developers Team 2008-2024</Copyright>
<PackageLicenseFile>license.txt</PackageLicenseFile>
<PackageProjectUrl>https://github.com/BruTile/BruTile</PackageProjectUrl>
<RepositoryType>git</RepositoryType>
<RepositoryUrl>https://github.com/BruTile/BruTile</RepositoryUrl>
<PackageIcon>brutile.png</PackageIcon>
<Authors>Paul den Dulk, Felix Obermaier</Authors>
<Company>BruTile Developers Team</Company>
<LangVersion>12.0</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<IsAotCompatible Condition="$([MSBuild]::IsTargetFrameworkCompatible('$(TargetFramework)', 'net7.0'))">true</IsAotCompatible>
<Nullable>enable</Nullable>
</PropertyGroup>
<PropertyGroup>
<!--<SGenReferences>C:\myfolder\abc.dll;C:\myfolder\def.dll</SGenReferences>
<SGenTypes>MyApp.MyClass;MyApp.MyClass1</SGenTypes>-->
<SGenProxyTypes>false</SGenProxyTypes>
<SGenVerbose>true</SGenVerbose>
<!--<SGenKeyFile>mykey.snk</SGenKeyFile>
<SGenDelaySign>true</SGenDelaySign>-->
</PropertyGroup>
<PropertyGroup Label="SourceLink Info">
<PublishRepositoryUrl>true</PublishRepositoryUrl>
<EmbedUntrackedSources>true</EmbedUntrackedSources>
<IncludeSymbols>true</IncludeSymbols>
<SymbolPackageFormat>snupkg</SymbolPackageFormat>
</PropertyGroup>
<ItemGroup>
<!-- SourceLink adds stuff to let debuggers step into our code. -->
<PackageReference Include="Microsoft.SourceLink.GitHub" Version="1.0.0" PrivateAssets="All" />
<Content Include="..\license.txt" Link="license.txt" Pack="true" PackagePath="" />
<None Include="..\Images\brutile.png" Pack="true" PackagePath="\"/>
</ItemGroup>
</Project>