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SendGoal Action not allowing other nodes to tick and unable to halt properly #797

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I solved the problem myself. By replacing AsyncSequence with ReactiveSequence, other nodes will continue to be ticked even if one node returns RUNNING. By replacing IfThenElse with WhileDoElse, the currently executing node will be interrupted if the condition of the if changes. I have a further understanding of the word "reactive".


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Answer selected by facontidavide
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