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been trying to figure out a way to actually load meshes in the editor view, but the 3d meshes section in settings remain blank. extension isnt warning me that i need to open from "root" (im assuming this means the beamng install directory) so im a little confused on what im supposed to do here
The text was updated successfully, but these errors were encountered:
I think it means the root of your project folder. So, for example, you're working on a vehicle named Gavril Grasshopper and want to visualize the parts in VS Code, you'd load the root folder containing the subfolders as a workspace. (CTRL+K CTRL+O by default)
In the example image below, I am opening the t-80 tank mod root folder.
Then, when you select a part from the file tree on the left, the jbeam will be visible in the 3d view
been trying to figure out a way to actually load meshes in the editor view, but the 3d meshes section in settings remain blank. extension isnt warning me that i need to open from "root" (im assuming this means the beamng install directory) so im a little confused on what im supposed to do here
The text was updated successfully, but these errors were encountered: