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Profiler view misaligned in NTSC #203

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rveilleux opened this issue Jan 14, 2023 · 1 comment
Open

Profiler view misaligned in NTSC #203

rveilleux opened this issue Jan 14, 2023 · 1 comment

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@rveilleux
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Hello Bartman,

I tried profiling my game in NTSC and I believe the profiler is misaligned: looking for example here at my DrawHero function that uses the blitter, I can see the function is called at approximately raster line 230 (screenshot shown).
The ruler at the top of the screen is fine: only the 'dma request' bar seems to be 20% shrunk (i.e.: line 100 corresponds to 120).
Hypothesis: maybe a 60 / 50 = 1.2 ratio is involved somewhere?

image

@BartmanAbyss
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yeah, never tested NTSC. so probably not working correctly.

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