Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Files fail to open on case sensitive file systems #1440

Open
MrSapps opened this issue Feb 23, 2022 · 1 comment
Open

Files fail to open on case sensitive file systems #1440

MrSapps opened this issue Feb 23, 2022 · 1 comment
Labels
Stand alone any bit Standalone EXE bug - happens in 32 or 64 bit

Comments

@MrSapps
Copy link
Contributor

MrSapps commented Feb 23, 2022

E.g some FMVs do not play on linux due to mixed cases of file names in the code VS what is on disk. Needs to use directory scanning like wine.

@MrSapps MrSapps added the Stand alone any bit Standalone EXE bug - happens in 32 or 64 bit label Feb 23, 2022
@MrSapps MrSapps added this to Todo in relive project Feb 23, 2022
@MrSapps MrSapps moved this from Todo to New feature/SDL bug in relive project Feb 23, 2022
@foldfree
Copy link

foldfree commented Jun 21, 2022

As a workaround, here is a bash oneliner to fix the filenames using awk, ls and mv.
in AO folder do:
eval "$(ls -- *.ddv | awk '{print"mv -- \x27"$0"\x27 \x27"toupper($0)"\x27"}')"
all the videos are now 'FILENAME.DDV' and will be played in the game.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Stand alone any bit Standalone EXE bug - happens in 32 or 64 bit
Projects
relive project
New feature/SDL bug
Development

No branches or pull requests

2 participants