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gibberish.js solves some important issues (multiple browser support, and playback position feedback) but the sound quality compared to the original implementation is not great.
it is possible to compare the two implementations, by selecting the audio engine in audio.js before starting the app.
either there is something to be done about the sound quality in gibberish, or we need to switch to another solution. note that the original audio engine only works on chrome, and that will break soon too:
gibberish.js solves some important issues (multiple browser support, and playback position feedback) but the sound quality compared to the original implementation is not great.
it is possible to compare the two implementations, by selecting the audio engine in audio.js before starting the app.
either there is something to be done about the sound quality in gibberish, or we need to switch to another solution. note that the original audio engine only works on chrome, and that will break soon too:
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