forked from osherbakov/MELPeModem
/
Noise.cs
52 lines (48 loc) · 1.53 KB
/
Noise.cs
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using System;
using System.Collections.Generic;
using System.Text;
namespace MELPeModem
{
class Noise
{
// We use Crypto library noise generation
System.Security.Cryptography.RNGCryptoServiceProvider NoiseGen;
float Amplitude;
byte[] RandomNoiseBytes;
float[] Result;
int BuffSize;
public Noise(int size, float Amp)
{
BuffSize = size;
Amplitude = Amp;
NoiseGen = new System.Security.Cryptography.RNGCryptoServiceProvider();
RandomNoiseBytes = new byte[size];
Result = new float[size];
}
public float[] Add(float[] I, float[] Q)
{
NoiseGen.GetBytes(RandomNoiseBytes);
for (int i = 0; i < BuffSize; i++)
{
Result[i] = I[i] + Q[i] + Amplitude * Samples.ToFloat(RandomNoiseBytes[i]);
}
return Result;
}
public void Add(float[] result, float[] I, float[] Q)
{
NoiseGen.GetBytes(RandomNoiseBytes);
for (int i = 0; i < BuffSize; i++)
{
result[i] += I[i] + Q[i] + Amplitude * Samples.ToFloat(RandomNoiseBytes[i]);
}
}
public void Add(float[] result)
{
NoiseGen.GetBytes(RandomNoiseBytes);
for (int i = 0; i < BuffSize; i++)
{
result[i] += Amplitude * Samples.ToFloat(RandomNoiseBytes[i]);
}
}
}
}