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MPEG_anchoring
This extension enables AR use cases, eg. by signaling anchoring of 3D scene's nodes, to be presented as overlays to the real world.
The extension defines several types of trackables to which nodes can be anchored:
The scope of the initial implementation needs to be confirmed
Support is seeked through Unity's ARFoundation package: https://docs.unity3d.com/Packages/com.unity.xr.arfoundation@5.1/manual/index.html The following platforms could be supported on initial implementation.
The text was updated successfully, but these errors were encountered:
Etiennefaivredarcier
Successfully merging a pull request may close this issue.
This extension enables AR use cases, eg. by signaling anchoring of 3D scene's nodes, to be presented as overlays to the real world.
The extension defines several types of trackables to which nodes can be anchored:
The scope of the initial implementation needs to be confirmed
Support is seeked through Unity's ARFoundation package: https://docs.unity3d.com/Packages/com.unity.xr.arfoundation@5.1/manual/index.html
The following platforms could be supported on initial implementation.
The text was updated successfully, but these errors were encountered: