Nova is a 2D game framework written in Rust.
This is a sort of spiritual successor to Tetra, a game engine I worked on between 2018 and 2022. It aims to be smaller and simpler, with less global state.
Nova is a 2D game framework written in Rust.
This is a sort of spiritual successor to Tetra, a game engine I worked on between 2018 and 2022. It aims to be smaller and simpler, with less global state.