diff --git a/CMakeLists.txt b/CMakeLists.txt index f7d7b96..d978db6 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.0) set(CMAKE_VERBOSE_MAKEFILE OFF) set(VERSION_MAJOR 1) -set(VERSION_MINOR 95) +set(VERSION_MINOR 96) if(BUILD_PSP2) if (NOT DEFINED CMAKE_TOOLCHAIN_FILE) diff --git a/README.MD b/README.MD index e93a5f9..d764ac1 100644 --- a/README.MD +++ b/README.MD @@ -4,10 +4,11 @@ On the Switch, since v1.84, please use nsp injection to start uae4all2, otherwis Recent Changes ====== -1.95 +1.96 -- add support for .zip floppy files (read-only) -- on Switch, also compile with optimization level 3 +- increase maximum displayed lines from 270 to 286, useful for overscan games like Babeanoid +- fix cia overlay in AGA mode, fixes Reshoot-R hang at title screen +- add instruction manual to Vita livearea screen Description ===== @@ -31,7 +32,7 @@ Thanks to CrashMidnick for the French virtual keyboard. Thanks to the original authors Chui, john4p, TomB, notaz, Bernd Schneider, Toni Wilen, Pickle, smoku, AnotherGuest, Anonymous engineer, finkel, Lubomyr, pelya and many more. -Thanks to my supporters on Patreon: Andyways, CountDuckula, Greg Gibson, Jesse Harlin, Özgür Karter, Matthew Machnee, and RadicalR. +Thanks to my supporters on Patreon: Andyways, CountDuckula, Jason Crawford, Greg Gibson, Jesse Harlin, Özgür Karter, Matthew Machnee, Milenko, and RadicalR. Installation ====== @@ -204,9 +205,9 @@ Games with known fixes Issue: flickering scrolling Fix: set “Blitter: Normal” and reboot -- Lionheart with A1200 config - Issue: some flickering graphics glitches in water and in cave, runs slow on Vita - Fix: run the floppy version using A500 config +- Lionheart with A1200 config + Issue: some flickering graphics glitches in water and in cave, runs slow on Vita + Fix: run the floppy version using A500 config - Lure of the Temptress (adf only) Issue: hangs at title @@ -224,10 +225,6 @@ Games with known fixes Issue: hangs after title Fix: use hdf version -- Reshoot R - Issue: hangs on title screen (CIA overlay issue) - Fix: there's a test version of the emulator that fixes this game on Switch by force-disabling CIA overlay whenever AGA is selected, see [here](https://www.patreon.com/posts/uae4all2-switch-27451333), but it has not been tested much. The fix might break other games. Some problems with this game remain (blue background detail is missing, etc.), but it seems very playable. It requires A1200 config and setting "more options->sprite collisions: on". The Vita is too slow for this game. - - Rock’n’Roll Issue: gfx glitches / flickering Fix: set “Blitter: Normal,” use .adf and A500 config, and reboot @@ -265,9 +262,14 @@ Games with no fixes (or unknown fixes) Fix: unknown. This requires cycle exact, which is not supported. - Prince of Persia - Issue: : runs slow + Issue: runs slow Fix: unknown, but can play Usineur’s native Switch/Vita port [SDLPop](https://github.com/usineur/SDLPoP/releases) +- Reshoot R + Issue: some of the blue background graphics are missing + Fix: unknown, but the game is still playable. + + Compiling ====== * Dependencies: SDL2, SDL2_image, libpng, libjpeg, zlib @@ -312,6 +314,12 @@ Compiling CHANGELOG ===== +1.96 + +- increase maximum displayed lines from 270 to 286, useful for overscan games like Babeanoid +- fix cia overlay in AGA mode, fixes Reshoot-R hang at title screen +- add instruction manual to Vita livearea screen + 1.95 - add support for .zip floppy files (read-only) diff --git a/psp2data/sce_sys/manual/001.png b/psp2data/sce_sys/manual/001.png index 416fe9e..dc2c4b5 100644 Binary files a/psp2data/sce_sys/manual/001.png and b/psp2data/sce_sys/manual/001.png differ diff --git a/psp2data/sce_sys/manual/002.png b/psp2data/sce_sys/manual/002.png index d352894..9ec91bd 100644 Binary files a/psp2data/sce_sys/manual/002.png and b/psp2data/sce_sys/manual/002.png differ diff --git a/psp2data/sce_sys/manual/003.png b/psp2data/sce_sys/manual/003.png index 234cbf5..9f40320 100644 Binary files a/psp2data/sce_sys/manual/003.png and b/psp2data/sce_sys/manual/003.png differ diff --git a/psp2data/sce_sys/manual/006.png b/psp2data/sce_sys/manual/006.png index 2d696d2..96f5ad7 100644 Binary files a/psp2data/sce_sys/manual/006.png and b/psp2data/sce_sys/manual/006.png differ diff --git a/psp2data/sce_sys/manual/007.png b/psp2data/sce_sys/manual/007.png index 82d0910..112a347 100644 Binary files a/psp2data/sce_sys/manual/007.png and b/psp2data/sce_sys/manual/007.png differ diff --git a/psp2data/sce_sys/manual/008.png b/psp2data/sce_sys/manual/008.png index c813b83..4507458 100644 Binary files a/psp2data/sce_sys/manual/008.png and b/psp2data/sce_sys/manual/008.png differ diff --git a/psp2data/sce_sys/manual/009.png b/psp2data/sce_sys/manual/009.png index b3b8c09..fd55d95 100644 Binary files a/psp2data/sce_sys/manual/009.png and b/psp2data/sce_sys/manual/009.png differ diff --git a/psp2data/sce_sys/manual/010.png b/psp2data/sce_sys/manual/010.png index d7764ce..c638f0e 100644 Binary files a/psp2data/sce_sys/manual/010.png and b/psp2data/sce_sys/manual/010.png differ diff --git a/psp2data/sce_sys/manual/011.png b/psp2data/sce_sys/manual/011.png index d30468e..b01e407 100644 Binary files a/psp2data/sce_sys/manual/011.png and b/psp2data/sce_sys/manual/011.png differ diff --git a/psp2data/sce_sys/manual/012.png b/psp2data/sce_sys/manual/012.png index 15f4d00..81ab121 100644 Binary files a/psp2data/sce_sys/manual/012.png and b/psp2data/sce_sys/manual/012.png differ diff --git a/psp2data/sce_sys/manual/013.png b/psp2data/sce_sys/manual/013.png index 6f69973..8ed9839 100644 Binary files a/psp2data/sce_sys/manual/013.png and b/psp2data/sce_sys/manual/013.png differ diff --git a/psp2data/sce_sys/manual/014.png b/psp2data/sce_sys/manual/014.png index dcccf0f..f03d508 100644 Binary files a/psp2data/sce_sys/manual/014.png and b/psp2data/sce_sys/manual/014.png differ diff --git a/psp2data/sce_sys/manual/015.png b/psp2data/sce_sys/manual/015.png index 26caea4..190816a 100644 Binary files a/psp2data/sce_sys/manual/015.png and b/psp2data/sce_sys/manual/015.png differ diff --git a/psp2data/sce_sys/manual/016.png b/psp2data/sce_sys/manual/016.png index f447af2..ef0a21a 100644 Binary files a/psp2data/sce_sys/manual/016.png and b/psp2data/sce_sys/manual/016.png differ