From 8864b66688e9099d0ac80f019727075cc7a74090 Mon Sep 17 00:00:00 2001 From: rsn8887 Date: Wed, 21 Nov 2018 20:59:09 -0600 Subject: [PATCH] add list of games with issues and/or known fixes --- README.MD | 63 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 63 insertions(+) diff --git a/README.MD b/README.MD index 25262c7..4695a5b 100644 --- a/README.MD +++ b/README.MD @@ -159,6 +159,69 @@ FAQ In my testing (only with exFAT), I found that exFAT corruption can cause all files in the uae4all2 folder to become corrupted (among others). This includes kick13.rom and other kickstart files, which causes a black screen when leaving the menu. Game .adf files can become corrupted, causing the game to stop booting. Even the executable uae4all2.nro and/or config files in the conf folder can become corrupted quite easily, causing black screen crash on startup. Either don't use exFAT, or make a good backup of the folder and restore it via FTP if there are problems. Once I switched to FAT32, all these problems with file corruption went away. +Games with known fixes +====== + +- Lure of the Temptress (adf only) + Issue: hangs at title + Fix: use hdf version + +- PP Hammer + Issue: flickering + Fix: set “Blitter: Normal” and reboot + +- Rainbow Islands (adf only) + Issue: hangs after title + Fix: use hdf version + +- Rock’n’Roll + Issue: gfx glitches / flickering + Fix: set “Blitter: Normal,” use .adf and A500 config, and reboot + +- Shufflepuck Cafe + Issue: flickering + Fix: set “Blitter: Normal” and reboot. + +- Spacetaxi 3 + Issue: taxis move through each other + Fix: set “Sprite Collisions: On” then it works perfectly. + +- Spindizzy Worlds + Issue: flickering/screen tearing + Fix: set “Blitter: Normal” and reboot. + +- Xenon 2 + Issue: hangs after title + Fix: use hdf version “Xenon21 disk” which works perfectly. + + +Games with no fixes (or unknown fixes) +====== + +- Banshee AGA + Issue: score display on left is missing. + Fix: unknown + +- Celtic Legends + Issue: cannot get past language select screen, all keypresses are ignored. + Fix: unknown. This requires cycle exact, which is not supported. + +- IK+ + Issue: no sound fx + Fix: unknown, but can play PlayStation 1 version in Retroarch instead. This requires cycle exact, which is not supported. + +- Marvin’s Marvellous Adventure AGA + Issue: nothing happens when selecting “start game” + Fix: unknown. Apparently something to do with an interrupt for the music routine that is ignored. The game refuses to start unless the music is playing at the correct volume. + +- Nebulus 2 + Issue: doors are not showing + Fix: unknown. This requires cycle exact, which is not supported. + +- Prince of Persia + Issue: : runs slow + Fix: unknown, but can play Usineur’s native Switch/Vita port [SDLPop](https://github.com/usineur/SDLPoP/releases) + Compiling ====== * Dependencies: SDL2, SDL2_image, libpng, libjpeg, zlib