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menu_helper.cpp
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menu_helper.cpp
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#include "sysconfig.h"
#include "sysdeps.h"
#include "config.h"
#include "uae.h"
#include "options.h"
#include "menu.h"
#include "menu_config.h"
#include "sound.h"
#include "disk.h"
#include "memory-uae.h"
#include "custom.h"
#include "xwin.h"
#include "drawing.h"
#if defined(ANDROID)
#include <SDL_screenkeyboard.h>
#include <android/log.h>
#endif
extern int screenWidth;
extern int mainMenu_case;
extern int lastCpuSpeed;
extern int ntsc;
extern char launchDir[300];
extern char currentDir[300];
int saveAdfDir()
{
char path[300];
snprintf(path, 300, "%s/conf/adfdir.conf", launchDir);
FILE *f=fopen(path,"w");
if (!f) return 0;
char buffer[310];
snprintf((char*)buffer, 310, "path=%s\n",currentDir);
fputs(buffer,f);
fclose(f);
return 1;
}
void extractFileName(char * str,char *buffer)
{
char *p=str+strlen(str)-1;
while(*p != '/')
p--;
p++;
strcpy(buffer,p);
}
#ifdef ANDROIDSDL
void update_onscreen()
{
SDL_ANDROID_SetScreenKeyboardFloatingJoystick(mainMenu_FloatingJoystick);
if (mainMenu_case != MAIN_MENU_CASE_DISPLAY && mainMenu_case != MAIN_MENU_CASE_MEMDISK && mainMenu_onScreen==0)
{
SDL_ANDROID_SetScreenKeyboardShown(0);
}
else
{
SDL_ANDROID_SetScreenKeyboardShown(1);
SDL_Rect pos_textinput, pos_dpad, pos_button1, pos_button2, pos_button3, pos_button4, pos_button5, pos_button6;
pos_textinput.x = mainMenu_pos_x_textinput*(SDL_ListModes(NULL, 0)[0]->w/(float)480);
pos_textinput.y = mainMenu_pos_y_textinput*(SDL_ListModes(NULL, 0)[0]->h/(float)360);
pos_textinput.h=SDL_ListModes(NULL, 0)[0]->h / (float)10 * mainMenu_button_size;
pos_textinput.w=pos_textinput.h;
SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_TEXT, &pos_textinput);
pos_dpad.x = mainMenu_pos_x_dpad*(SDL_ListModes(NULL, 0)[0]->w/(float)480);
pos_dpad.y = mainMenu_pos_y_dpad*(SDL_ListModes(NULL, 0)[0]->h/(float)360);
pos_dpad.h=SDL_ListModes(NULL, 0)[0]->h / (float)2.5 * mainMenu_button_size;
pos_dpad.w=pos_dpad.h;
SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD, &pos_dpad);
pos_button1.x = mainMenu_pos_x_button1*(SDL_ListModes(NULL, 0)[0]->w/(float)480);
pos_button1.y = mainMenu_pos_y_button1*(SDL_ListModes(NULL, 0)[0]->h/(float)360);
pos_button1.h=SDL_ListModes(NULL, 0)[0]->h / (float)5 * mainMenu_button_size;
pos_button1.w=pos_button1.h;
SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_0, &pos_button1);
pos_button2.x = mainMenu_pos_x_button2*(SDL_ListModes(NULL, 0)[0]->w/(float)480);
pos_button2.y = mainMenu_pos_y_button2*(SDL_ListModes(NULL, 0)[0]->h/(float)360);
pos_button2.h=SDL_ListModes(NULL, 0)[0]->h / (float)5 * mainMenu_button_size;
pos_button2.w=pos_button2.h;
SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_1, &pos_button2);
pos_button3.x = mainMenu_pos_x_button3*(SDL_ListModes(NULL, 0)[0]->w/(float)480);
pos_button3.y = mainMenu_pos_y_button3*(SDL_ListModes(NULL, 0)[0]->h/(float)360);
pos_button3.h=SDL_ListModes(NULL, 0)[0]->h / (float)5 * mainMenu_button_size;
pos_button3.w=pos_button3.h;
SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_2, &pos_button3);
pos_button4.x = mainMenu_pos_x_button4*(SDL_ListModes(NULL, 0)[0]->w/(float)480);
pos_button4.y = mainMenu_pos_y_button4*(SDL_ListModes(NULL, 0)[0]->h/(float)360);
pos_button4.h=SDL_ListModes(NULL, 0)[0]->h / (float)5 * mainMenu_button_size;
pos_button4.w=pos_button4.h;
SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_3, &pos_button4);
pos_button5.x = mainMenu_pos_x_button5*(SDL_ListModes(NULL, 0)[0]->w/(float)480);
pos_button5.y = mainMenu_pos_y_button5*(SDL_ListModes(NULL, 0)[0]->h/(float)360);
pos_button5.h=SDL_ListModes(NULL, 0)[0]->h / (float)5 * mainMenu_button_size;
pos_button5.w=pos_button5.h;
SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_4, &pos_button5);
pos_button6.x = mainMenu_pos_x_button6*(SDL_ListModes(NULL, 0)[0]->w/(float)480);
pos_button6.y = mainMenu_pos_y_button6*(SDL_ListModes(NULL, 0)[0]->h/(float)360);
pos_button6.h=SDL_ListModes(NULL, 0)[0]->h / (float)5 * mainMenu_button_size;
pos_button6.w=pos_button6.h;
SDL_ANDROID_SetScreenKeyboardButtonPos(SDL_ANDROID_SCREENKEYBOARD_BUTTON_5, &pos_button6);
SDL_ANDROID_SetScreenKeyboardButtonShown(SDL_ANDROID_SCREENKEYBOARD_BUTTON_TEXT, mainMenu_onScreen_textinput);
SDL_ANDROID_SetScreenKeyboardButtonShown(SDL_ANDROID_SCREENKEYBOARD_BUTTON_DPAD, mainMenu_onScreen_dpad);
SDL_ANDROID_SetScreenKeyboardButtonShown(SDL_ANDROID_SCREENKEYBOARD_BUTTON_0, mainMenu_onScreen_button1);
SDL_ANDROID_SetScreenKeyboardButtonShown(SDL_ANDROID_SCREENKEYBOARD_BUTTON_1, mainMenu_onScreen_button2);
SDL_ANDROID_SetScreenKeyboardButtonShown(SDL_ANDROID_SCREENKEYBOARD_BUTTON_2, mainMenu_onScreen_button3);
SDL_ANDROID_SetScreenKeyboardButtonShown(SDL_ANDROID_SCREENKEYBOARD_BUTTON_3, mainMenu_onScreen_button4);
SDL_ANDROID_SetScreenKeyboardButtonShown(SDL_ANDROID_SCREENKEYBOARD_BUTTON_4, mainMenu_onScreen_button5);
SDL_ANDROID_SetScreenKeyboardButtonShown(SDL_ANDROID_SCREENKEYBOARD_BUTTON_5, mainMenu_onScreen_button6);
}
}
#endif
void update_display()
{
char layersize[20];
snprintf(layersize, 20, "%dx480", screenWidth);
#ifndef WIN32
#ifndef __PSP2__
setenv("SDL_OMAP_LAYER_SIZE",layersize,1);
#endif
#endif
char bordercut[20];
snprintf(bordercut, 20, "%d,%d,0,0", mainMenu_cutLeft, mainMenu_cutRight);
#ifndef WIN32
#ifndef __PSP2__
setenv("SDL_OMAP_BORDER_CUT",bordercut,1);
#endif
#endif
#ifdef ANDROIDSDL
update_onscreen();
#endif
#ifdef __PSP2__
if(prSDLScreen != NULL) {
black_screen_now();
SDL_FreeSurface(prSDLScreen);
}
prSDLScreen = SDL_SetVideoMode(visibleAreaWidth, mainMenu_displayedLines, 16, SDL_HWSURFACE|SDL_DOUBLEBUF);
printf("SDL_SetVideoMode(%i, %i, 16)\n", visibleAreaWidth, mainMenu_displayedLines);
//the commented out scaling fills the screen better
//but looks horrible, due to the current lack of a good shader sharp bilinear scaler
//so stick with simple 2* point filtering for now.
// float sh = 544;
float sh = (float) (2 * mainMenu_displayedLines);
// float sw = ((float)visibleAreaWidth*((float)544/(float)mainMenu_displayedLines));
float sw = (float) (2 * visibleAreaWidth);
int x = (960-sw)/2;
int y = 0;
SDL_SetVideoModeScaling(x, 0, sw, sh);
printf("SDL_SetVideoModeScaling(%i, %i, %i, %i)\n", x, y, sw, sh);
SDL_SetVideoModeSync(0);
#else
#if defined(PANDORA) && !(defined(WIN32) || defined(AROS))
prSDLScreen = SDL_SetVideoMode(visibleAreaWidth, mainMenu_displayedLines, 16, SDL_SWSURFACE|SDL_FULLSCREEN|SDL_DOUBLEBUF);
#elif defined(PANDORA) && (defined(WIN32) || defined(AROS))
prSDLScreen = SDL_SetVideoMode(visibleAreaWidth, mainMenu_displayedLines, 16, SDL_SWSURFACE|SDL_DOUBLEBUF);
#else
prSDLScreen = SDL_SetVideoMode(visibleAreaWidth, mainMenu_displayedLines, 16, SDL_SWSURFACE|SDL_FULLSCREEN);
#endif
#endif
SDL_ShowCursor(SDL_DISABLE);
if(mainMenu_displayHires)
InitDisplayArea(visibleAreaWidth >> 1);
else
InitDisplayArea(visibleAreaWidth);
}
static bool cpuSpeedChanged = false;
void setCpuSpeed()
{
#ifndef __PSP2__
char speedCmd[128];
if(mainMenu_cpuSpeed != lastCpuSpeed)
{
snprintf((char*)speedCmd, 128, "unset DISPLAY; echo y | sudo -n /usr/pandora/scripts/op_cpuspeed.sh %d", mainMenu_cpuSpeed);
system(speedCmd);
lastCpuSpeed = mainMenu_cpuSpeed;
cpuSpeedChanged = true;
}
if(mainMenu_ntsc != ntsc)
{
ntsc = mainMenu_ntsc;
if(ntsc)
system("sudo /usr/pandora/scripts/op_lcdrate.sh 60");
else
system("sudo /usr/pandora/scripts/op_lcdrate.sh 50");
}
update_display();
#endif
}
#ifdef PANDORA
void resetCpuSpeed(void)
{
if(cpuSpeedChanged)
{
FILE* f = fopen ("/etc/pandora/conf/cpu.conf", "rt");
if(f)
{
char line[128];
for(int i=0; i<6; ++i)
{
fscanf(f, "%s\n", &line);
if(strncmp(line, "default:", 8) == 0)
{
int value = 0;
sscanf(line, "default:%d", &value);
if(value > 500 && value < 1200)
{
lastCpuSpeed = value - 10;
mainMenu_cpuSpeed = value;
setCpuSpeed();
printf("CPU speed reset to %d\n", value);
}
}
}
fclose(f);
}
}
}
#endif