Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows
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Updated
Jun 12, 2024 - C
Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows
The repo for vertexshaderart.com
3D rendering with openGL for the 42_scop project
Console-based GLSL Sandbox for 2D/3D shaders
🎇 Compilation of the best resources to learn programming OpenGL Shaders
Simple tool to load GLSL shaders on HTML Canvas using WebGL
Simple rasterizer with basic attributes interpolation and animation.
Circular and Linear Waves in ShaderGraph
A friendly web-component for writing and rendering shaders.
Software-based rasterization library
Rendering Project for COMP5411 @ HKUST
PSPad GLSL
PUBLIC | FCTUC DEI/LEI 2020/2021 - Licenciatura em Engenharia Informatica | CG - Computacao Grafica | Projeto (Meta 3): "Sistema Solar"
A clone in the style original Doom games complete with doors, pickups, different enemy types, and two levels. This was created using the engine in https://github.com/BKPrograms/GameEngine
A Java 3D game engine currently with rendering, model loading, and lighting capabilities.
Model-oriented trochoidal waves with vertex shaders
3D Graphics Engine For Games | C++ OpenGL 4.1
Work made in Computer Graphics for Games class 2018/2019
WebGL electron-based desktop application
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