hlsl
Here are 424 public repositories matching this topic...
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀
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Jun 11, 2024 - C#
Starfield shader injector.
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Jun 11, 2024 - C++
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
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Jun 11, 2024 - C++
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Jun 10, 2024 - GLSL
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
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Jun 10, 2024 - GLSL
Space-game oriented rendering engine
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Jun 10, 2024 - C++
The best and safe mod for Genshin Impact with 3DMigoto, ReShade, custom graphics presets, FPS unlock, own launcher and more! 😻✨
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Jun 9, 2024 - C#
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
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Jun 9, 2024 - C++
Shader updates for Project Reality: Battlefield 2.
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Jun 6, 2024 - HLSL
Small and intuitive cross-platform 3D game engine (DirectX 12 and Vulkan renderers).
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Jun 8, 2024 - C++
An all-purpose window upscaler for Windows 10/11.
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Jun 5, 2024 - HLSL
OneSweep, implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.
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Jun 5, 2024 - Cuda
Windows native weather app powered by DirectX12 animations
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Jun 4, 2024 - C#
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