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May 11, 2023 - ShaderLab
hlsl-shader
Here are 52 public repositories matching this topic...
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Jun 3, 2024 - ShaderLab
Hlsl-shader C++ library for internal use in any version of DirectX
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Sep 26, 2023 - C++
A short Game demo testing my skills and abilities in game development, as well as attempting to recreate unique features in some of my favourite games
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May 3, 2024 - Game Maker Language
Offline shader compiler with SPIR-V reflection support.
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Aug 12, 2021 - C++
Source code and application used in the JCGT article "A Polarizing Filter Function for Real-Time Rendering".
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Jun 17, 2021 - C++
Black Comet is a videogame /graphic motor development in DirectX 11 (June2010) c++ for win32 in Visual Studio 2015
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Jan 25, 2022 - C++
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Sep 3, 2021 - ShaderLab
Unity Files for the 100 Days of Shaders and Textures project
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Jan 9, 2022 - C#
Texture Space Translucency in Commercial Engines. DAE Gradwork 2020-2021 supervised by Matthieu Dellaere
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Jul 8, 2021 - ShaderLab
An AR sound field visualization application for Hololens.
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Aug 5, 2023 - C#
An animated interactive material for a healthbar
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Jan 12, 2021 - ShaderLab
快速便捷的Shader编译与预览工具 | Fast and easy Shader compilation and preview tool
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Dec 9, 2023 - C++
From the hit game "Five Nights at Freddy's"
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Jun 3, 2023 - ShaderLab
Simulating cellular automata on the GPU with Vulkan, written from scratch.
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Dec 8, 2022 - C++
Unity files using the High Definition Render Pipeline for the 100 Days of Shaders and Textures project
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Jan 9, 2022 - Mathematica
An implementation of AMD FidelityFX RCAS for the ReShade post-processing injector.
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Feb 3, 2024 - HLSL
A pixel shader for Windows Terminal.
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Dec 26, 2022 - HLSL
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