Em Mini Cannon Cart, duele com jogadores locais enquanto controla carroças equipadas com canhões em uma perspectiva topdown em pixel art. Feito com Godot e GDScript.
-
Updated
Jun 2, 2024 - GDScript
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.
Em Mini Cannon Cart, duele com jogadores locais enquanto controla carroças equipadas com canhões em uma perspectiva topdown em pixel art. Feito com Godot e GDScript.
Not an official repo, here I am just following the Godot course by Eerik Hirvonen
Classic community-driven session-based Tower Defense game with RPG elements.
The ultimate introduction to Godot 4 - Clear Code (YouTube)
Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.
A universal inventory system for the Godot game engine.
A simple platformer game made in Godot.
My record of 'Make an Action RPG in Godot 3.2' and 'pixel-platformer' in Godot 4.0
The open-source Roblox & UEFN alternative giving you freedom to own what you create. An all-in-one, real-time, collaborative game development platform built on Godot.
A WIP implementation of the UNO game made in Godot 4.2 using GDScript
💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
A solo-developed, bullet hell, tower defense game inspired by Pokémon Mystery Dungeon: Explorers of Sky
An application in early development for creating simple vector graphics. Built in Godot.
Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
A Godot Engine addon/SDK to interface with Azure PlayFab - playfab.com
Created by Juan Linietsky and Ariel Manzur