computer-graphics
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A GPU compute shader-based path tracer written using Vulkan
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Jun 11, 2024 - C++
The project of my life
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Jun 11, 2024 - JavaScript
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Jun 11, 2024 - JavaScript
A simple 3D model viewer
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Jun 11, 2024 - C++
Advanced shading language for production GI renderers
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Jun 11, 2024 - C++
3D Procedural Game Engine Using OpenGL
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Jun 11, 2024 - C++
Productive, portable, and performant GPU programming in Python.
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Jun 11, 2024 - C++
A Voxel Crossy Road game implemented using THREE.js, TweenMax, and React Native. Developed as the final project for CS105 Computer Graphics course.
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Jun 11, 2024 - JavaScript
171-point dynamic Bezier curve generator in Unity 2D
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Jun 11, 2024 - ShaderLab
The FLIP Fluids addon is a tool that helps you set up, run, and render high quality liquid fluid effects all within Blender, the free and open source 3D creation suite.
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Jun 11, 2024 - C++
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
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Jun 11, 2024 - C++
2D / 3D Game Engine / Interactive Software Framework with Python / C++ Scripting
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Jun 10, 2024 - C++
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
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Jun 10, 2024 - C++
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
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Jun 10, 2024 - GLSL
Experimental 3D modeler
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Jun 10, 2024 - C++
Comprehensive automatic differentiation in C++
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Jun 10, 2024 - C++
This repository contains the assignments and code for the third semester of the Software Engineering program at PICT (Pune Institute of Computer Technology). The assignments cover various topics in Object-Oriented Programming and Computer Graphics (OOPCG), Data Structures and Algorithms (DSL), and include both classwork and lab exercises.
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Jun 10, 2024 - C++
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