Set of Puredata objects for live-coding of games and interactive applications, inspired by component-based engine architectures like Unity3D
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Updated
Jun 25, 2014 - C
Set of Puredata objects for live-coding of games and interactive applications, inspired by component-based engine architectures like Unity3D
The Go! OS snapshot - by Greg Law of Undo Software
A general-purpose message queue to decouple application components in C#.
X-MAN II toolset is developed by the Component-based Software Development group at the University of Manchester.
Sýntixi is a generator implemented in Java language to support the dynamic fusion of software components.
Eclipse-based IDE for behavior modeling of embedded components
A component-based distributed travel reservation system was developed using both TCP and RMI. More functionalities that were added on the RMI flavored system includes:
The Combo.js website
[WIP] An opinionated way of organizing front-end code in Middleman, based on components
A boilerplate for building Combo apps with ES6 and webpack.
An mvp app that connects users who want to meetup and pair program together. Content is based on Epicodus material.
Angular 5 application
📬 Integration beteween the React library and ViaCEP free API - Read more in https://viacep.com.br.
Kevoree written in Javascript
ITU 2018 - Art Of Engineering Final Project
Saga: the Reactive and Dynamic Web Framework
Angular Rise is a starter kit for AngularJS applications structured on a component based architecture
A simple app for learning best practice and unit testing using Vue.js + Vuex
A lightweight framework for creating dynamic websites.
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