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I'm not sure if I can reproduce it. I'm building a multiplayer game using socket.io in TypeScript. The server suddenly crashed when I loaded the page in the browser. It never happened before.
JavaScript/TypeScript code that reproduces the crash?
How can we reproduce the crash?
I'm not sure if I can reproduce it. I'm building a multiplayer game using socket.io in TypeScript. The server suddenly crashed when I loaded the page in the browser. It never happened before.
JavaScript/TypeScript code that reproduces the crash?
The project is here: https://github.com/dupunkto/oblikvo
Relevant log output
Stack Trace (bun.report)
Bun v1.1.7 (
b0b7db5
) on macos aarch64 [AutoCommand]Segmentation fault at address 0x00000008
JSC::InlineCacheCompiler::regenerate
JSC::StructureStubInfo::addAccessCase
JSC::repatchGetBy
operationGetByIdOptimize
llint_entry
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