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Ohhh, I was testing and realized the error was different. It's easy enough to set scale 0 for an object with physics
JetGames777
changed the title
Physics crashes when adding collision shape: box
Physics crashes when adding collision shape: box. and set scale 0
May 19, 2024
As we don't want to sprinkle fixes inside the physics engines, we should try to validate the data being processed in the engine.
E.g. for 2D shapes, we should set a minimum area size.
Describe the bug (REQUIRED)
When adding collisionobject with shape box to game object and create this object through factory we will get a bug.
To Reproduce (REQUIRED)
Expected behavior (REQUIRED)
No crash
Defold version (REQUIRED):
Platforms (REQUIRED):
Logs (OPTIONAL):
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