A game created during Game Jam at the University of Saskatchewan (October 2016) by four students (second and third year Computer Science students) within 48 hours.
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Updated
Aug 9, 2017 - C#
Game Jams challenge people to create games within a short period of time (usually over a weekend, a week, or a month), and with certain constraints like limited color palettes, file sizes, and themes.
A game created during Game Jam at the University of Saskatchewan (October 2016) by four students (second and third year Computer Science students) within 48 hours.
My entry into Ludum Dare 39 (Running out of Power)
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Two of my friends' and mine entry to the Ludum Dare 45 Game jam
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Submission for Mini Jam 42, a Slay the Spire clone about the conflict between winter and summer
Suffering From Success is a game made in 24h during the ORBITAL Game Jam 3.