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When a macOS host is set to stream audio from a device and a session is started, the audio is played normally on the receiving Android phone. After about ten seconds, the Android app will either crash and force close, or the connection will fail with a "software error". (sometimes)
When the connection is recreated, the audio has extreme distortion and noise (sounds like electrical arc welding), and the session will close or there will be a software error on the Android side within a 20 seconds. (sometimes)
This problem is only experienced when there is audio playing on the macOS host device.
Restarting the Rust Desk remote (server) side will reset the audio for the next session.
How to Reproduce
Install latest (as of filing) nightlies on both Android phone and the macOS device
Set up audio device for sound on host macOS device
Make a connection to the Android device and play audio on the macOS device
Observe the sound operating normally
Disconnect the session
Reestablish the session
Play audio on the remote macOS device
Observe error
Restart the macOS Rustdesk software and reattempt the test, observe that the audio is normal for one session again
Expected Behavior
When the client is connected to the server, both the first and subsequent times, the connection will be stable and audio will be transferred without noise or distortion in a stable way
Operating system(s) on local side and remote side
Android -> macOS
RustDesk Version(s) on local side and remote side
1.2.4 1.2.4
Screenshots
Additional Context
No response
The text was updated successfully, but these errors were encountered:
Not sure if it is related to my upgrade to latest osx, I do not see this before, only see this after upgrade to latest osx 14.3.1
The last time I tested this was in Ventura, last year in around June-July. I don't remember if I opened an issue about it, but the problem is the same.
It sounds like to me that there is some lag in getting the samples all played out. During the garbled sound, the latency slowly gets longer and longer, and there is at least several seconds of garbled audio for every second of input audio.
rustdesk
changed the title
macOS Host - Android Client - Audio garbled after first connection, Android app software error and force close (sometimes)
Androd -> MacOS - Audio garbled after first connection, Android app software error and force close (sometimes)
Mar 7, 2024
Bug Description
When a macOS host is set to stream audio from a device and a session is started, the audio is played normally on the receiving Android phone. After about ten seconds, the Android app will either crash and force close, or the connection will fail with a "software error". (sometimes)
When the connection is recreated, the audio has extreme distortion and noise (sounds like electrical arc welding), and the session will close or there will be a software error on the Android side within a 20 seconds. (sometimes)
This problem is only experienced when there is audio playing on the macOS host device.
Restarting the Rust Desk remote (server) side will reset the audio for the next session.
How to Reproduce
Expected Behavior
When the client is connected to the server, both the first and subsequent times, the connection will be stable and audio will be transferred without noise or distortion in a stable way
Operating system(s) on local side and remote side
Android -> macOS
RustDesk Version(s) on local side and remote side
1.2.4 1.2.4
Screenshots
Additional Context
No response
The text was updated successfully, but these errors were encountered: